From stand to sit
Weight shift & body mechanics
I’m Avinash. I bring characters to life through movement, expression, and the details in between.
Explore my workI’m Avinash, a 3D animator based in Hyderabad. I work with Maya to explore character movement, body mechanics, and facial expression—from a carefully timed run cycle to a small acting moment.
My toolkit also includes 3D modeling, human and vehicle rigging, and Photoshop.
Let’s give your next idea life.
Get in touch